Blue Hat Interactive Entertainment Technology Terminates Its Previously Proposed Shelf Takedown Offering

XIAMEN, China, June 22, 2022 (GLOBE NEWSWIRE via — Blue Hat Interactive Entertainment Technology (“BHAT” or the “Company”) (NASDAQ: BHAT), a producer, developer and operator of augmented reality interactive entertainment games, toys and educational materials in China, announced today that it has determined not to proceed with the previously announced underwritten public offering of […]

Blue Hat Interactive Entertainment Technology Announces Proposed Underwritten Public Offering of Ordinary Shares and Pre-Funded Warrants to Purchase Ordinary Shares

XIAMEN, China, June 17, 2022 (GLOBE NEWSWIRE via — Blue Hat Interactive Entertainment Technology (“BHAT” or the “Company”) (NASDAQ: BHAT), a producer, developer and operator of augmented reality interactive entertainment games, toys and educational materials in China, today announced that it intends to offer in an underwritten public offering its ordinary shares and pre-funded […]

Blue Hat Regains Compliance with Nasdaq Minimum Bid Price Requirement

XIAMEN, China, June 15, 2022 (GLOBE NEWSWIRE via — Blue Hat Interactive Entertainment Technology (“Blue Hat” or the “Company”) (NASDAQ: BHAT), a leading communication services and internet data center (“IDC”) business provider, producer and developer, and an operator of mobile games and augmented reality (“AR”) education curricula and products in China, today announced that […]

Fellaz, a Web3 Entertainment NFT Solution Platform, Signed a Strategic Partnership With Hype Labs as an Investor, Accelerator, and Core Partner in the Fellaz Ecosystem

Featured Image for Fellaz Featured Image for Fellaz SINGAPORE, April 27, 2022 (GLOBE NEWSWIRE via — Fellaz, a web3 NFT solution platform for the entertainment industry, announced a strategic partnership with Hype Labs on the 27th of April. Hype Labs as an accelerating partner and strategic investor as part of the Fellaz ecosystem will provide […]

Luk Hing Entertainment announces cessation of Macau operation

HONG KONG, Oct 11, 2021 – (ACN Newswire via – Luk Hing Entertainment Group Holdings Limited (“Luk Hing Entertainment” or the “Group”; stock code: 8052), a premium clubbing and entertainment business operator based in Asia, announces the cessation of its Macau operation today. Cubic Space+ in Zhuhai The Group has, in the past few […]

CLAW Entertainment and HollyGold Productions to Co-Produce the Stan Lee-created Superhero Story “Jewel” with POW! Entertainment as a Digital Graphic Novel and Virtual-World Character

Los Angeles, California. CLAW Entertainment has partnered with Stan Lee’s POW! Entertainment to co-produce a graphic novel adaptation and a virtual-world character of the story “Jewel” by Stan Lee, the godfather of the superhero genre and creator of world-wide popular characters such as “Spider-Man” , “Iron Man” , and “The Avengers” . Gill Champion, CEO of POW! Entertainment, commented on the announcement: “I am so enthusiastic to be working with CLAW Entertainment and their partner HollyGold Productions on this project. ’Jewel’ is such an interesting and timely story. Stan always wanted to create a female superhero connected to the wonderful rich history, culture, and mythology of Asia, and in his own way, it’s a special gift to his many fans in the Asian market.” TK Wong, CEO of CLAW Entertainment, commented: “What a big honor and opportunity to be working with the team at POW! Entertainment to bring this story conceived by Stan Lee to his many fans. What a pleasure to partner with HollyGold Productions and their team to make this a reality. May the spirit of Stan Lee and his creative genius live forever and thrive in our hearts.” HollyGold Productions’ founder Dior Wu said in an interview, “We cherish this opportunity to be partnering with CLAW Entertainment to produce ‘Jewel. ’ We will do our best to make our digital graphic novel and the interactive virtual character as satisfying as possible for Stan Lee fans worldwide, and we are preparing for a release as soon as possible. We hope to bring the newest applications of entertainment technology so as to grow the visibility of the character and show that she cares for and can interact with fans. In the future, our aspiration is to also produce this into an animated series.”